Some people believe that when busy parents do not have a lot of time to spend with their children the best use of that time is to have fun playing games or sports Other believe that it is best to use that time doing things together that are related to sch

Without any doubt, in today's hectic life, parents are much busier than ever due to getting more involved in their careers which distracted them from personal life. In order to fill this gap, they have to make the best of their time while they spend it with their families and children. While some people deem schoolwork and its related assignments to be of great importance for raising good and successful children, my firm belief is that parents should concentrate more on other strategies such as building the relationship through fun activities. The reasons support this idea are manifold, two of which--that is--the importance of intimacy in the parent-children relationship and fun activities as a more efficient method of educating are the most noticeable ones.
To begin with, I believe that building a positive and trusting relationship with children is a necessity that parents should put maximum effort into it. Recent research has found that there is a positive relationship between students' intimacy with their parents and their performance in schoolwork. Therefore, busy parents, who are concerned about their children's education, should focus on the quality of their relationships with their children rather than on their participation in homework and school assignments. It would be better though if they occasionally check some schoolwork activities and help them out with their courses, especially for final exams. One of the best ways, in order to improve friendship, is through playing games and fun activities. The more time and effort parents put into playing sports and games with their kids, the more the children can trust and rely on them. If parent do not strive to construct the blocks of this intimacy and emotional closeness, their children would not count on them in times of difficulties such as facing hardships in school.
Another salient point in corroborating my stance is that children can learn better while they have fun and enjoy their life. There are many purposeful games all of which can enrich the quality of one's learning in varied realms. Parents have to select some of them wisely based on their children's personalities and talents so that they can raise happy, successful, and well-mannered children. As an illustration, the puzzle is a suitable game that parents can prepare various types of it with different levels for their children. Studies also proved that puzzles are beneficial for some skills development such as concentration, goal setting, and patience. When I was a child, I had a penchant for painting and my mother had identified this interest in me thereby painting beside me whenever she was back home from her job. This mutual activity of us was gradually making an impact on building a great relationship between me and my mother.
To sum up, with all this taken into account, I believe that busy parents should devise a great plan in order to spend their limited time with their children as best as possible which mostly contains interactive and fun games. In doing so, children can thrive and boost their skills and abilities in different areas besides building a prosperous relationship with their parents.

Votes
Average: 7.3 (1 vote)
Essay Categories

Grammar and spelling errors:
Line 3, column 77, Rule ID: AFFORD_VB[1]
Message: This verb is used with the infinitive: 'to better', 'to well'
Suggestion: to better; to well
...ng my stance is that children can learn better while they have fun and enjoy their lif...
^^^^^^
Line 3, column 196, Rule ID: ONES[1]
Message: Did you mean 'one's'?
Suggestion: one's
... all of which can enrich the quality of ones learning in varied realms. Parents have...
^^^^
Line 3, column 586, Rule ID: POSSESIVE_APOSTROPHE[1]
Message: Possible typo: apostrophe is missing. Did you mean 'skills'' or 'skill's'?
Suggestion: skills'; skill's
...ed that puzzles are beneficial for some skills development such as concentration, goal...
^^^^^^

Transition Words or Phrases used:
also, besides, if, so, therefore, well, while, such as, to begin with, to sum up

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 18.0 15.1003584229 119% => OK
Auxiliary verbs: 12.0 9.8082437276 122% => OK
Conjunction : 22.0 13.8261648746 159% => OK
Relative clauses : 16.0 11.0286738351 145% => OK
Pronoun: 64.0 43.0788530466 149% => Less pronouns wanted
Preposition: 72.0 52.1666666667 138% => OK
Nominalization: 9.0 8.0752688172 111% => OK

Performance on vocabulary words:
No of characters: 2660.0 1977.66487455 135% => OK
No of words: 518.0 407.700716846 127% => OK
Chars per words: 5.13513513514 4.8611393121 106% => OK
Fourth root words length: 4.77070365392 4.48103885553 106% => OK
Word Length SD: 2.79274178675 2.67179642975 105% => OK
Unique words: 261.0 212.727598566 123% => OK
Unique words percentage: 0.503861003861 0.524837075471 96% => OK
syllable_count: 794.7 618.680645161 128% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 8.0 9.59856630824 83% => OK
Article: 4.0 3.08781362007 130% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 2.0 1.86738351254 107% => OK
Preposition: 8.0 4.94265232975 162% => OK

Performance on sentences:
How many sentences: 20.0 20.6003584229 97% => OK
Sentence length: 25.0 20.1344086022 124% => The Avg. Sentence Length is relatively long.
Sentence length SD: 43.0341724679 48.9658058833 88% => OK
Chars per sentence: 133.0 100.406767564 132% => OK
Words per sentence: 25.9 20.6045352989 126% => OK
Discourse Markers: 4.0 5.45110844103 73% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 3.0 5.5376344086 54% => OK
Sentences with positive sentiment : 15.0 11.8709677419 126% => OK
Sentences with negative sentiment : 2.0 3.85842293907 52% => More negative sentences wanted.
Sentences with neutral sentiment: 3.0 4.88709677419 61% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.314674277456 0.236089414692 133% => OK
Sentence topic coherence: 0.101092308876 0.076458572812 132% => OK
Sentence topic coherence SD: 0.0712806624997 0.0737576698707 97% => OK
Paragraph topic coherence: 0.211979896111 0.150856017488 141% => OK
Paragraph topic coherence SD: 0.0623320760551 0.0645574589148 97% => OK

Essay readability:
automated_readability_index: 15.7 11.7677419355 133% => OK
flesch_reading_ease: 54.56 58.1214874552 94% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 11.9 10.1575268817 117% => OK
coleman_liau_index: 12.83 10.9000537634 118% => OK
dale_chall_readability_score: 8.5 8.01818996416 106% => OK
difficult_words: 119.0 86.8835125448 137% => OK
linsear_write_formula: 13.0 10.002688172 130% => OK
gunning_fog: 12.0 10.0537634409 119% => OK
text_standard: 13.0 10.247311828 127% => OK
What are above readability scores?

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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:

para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.

So how to find out those reasons. There is a formula:

reasons == advantages or

reasons == disadvantages

for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.

or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.


Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.