Some people think playing computer games is bad for children on everything. Others think it has some positive on the way children develop. Discuss both sides and give your opinion.
With the invention of the computer, computer games also have became popular slowly among childrens. Some people are of the opinion that these games are detrimental to chilrens while others believe that they play a positive role in the development of chidren facalities. In my opinion, excess of everthing can be harmful and playing computer games in modration contribute to the children's growth.
The opposition against computer games are due to the their violent nature and their apparent uselessness. People think that the playing games wastes the chilren's time and that time can used to do something productive. Computer games have became increasing violent in recent years and it has made the parents od the children uneasy about letting their children to experience the violence. There are scientific findings that suggests that childrens who are exposed to violence at young age tends to be attracted toward violent behaviour.
On the other hand, some people are more open minded about the computer games and consider them a way to establish childs hand and eye cordination and also give him an oppertunity to make decision at the young age. It is scientificly proven that the computer games increase the response time of the player and also improves hand and eye coordination. Developin these important skills at a young age would help the child in future and also be helpful in physical activities like catching and throwing. Decisions made in the games teaches the children about the actions and their consiquences and it prepares them for the life ahead.
I believe that computer games that are too actictive does take a lot of children's valuable time that can be utilized for other useful purposes. However, childrens should play computer game as there is mayrids of things that can be learned from them. It is the parents responsibility limit the playing time of their children and also keep an eye on the age restriction that is mentioned on each game, so they can protect the children from harmful content.
In conclusion, playing computer games does provide adventages to the children but they can also be harmful to children's mental health.
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Grammar and spelling errors:
Line 1, column 62, Rule ID: HAVE_PART_AGREEMENT[1]
Message: Use past participle here: 'become'.
Suggestion: become
... the computer, computer games also have became popular slowly among childrens. Some pe...
^^^^^^
Line 3, column 50, Rule ID: DT_PRP[1]
Message: Possible typo. Did you mean 'the' or 'their'?
Suggestion: the; their
...ition against computer games are due to the their violent nature and their apparent usele...
^^^^^^^^^
Line 3, column 300, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...lent in recent years and it has made the parents od the children uneasy about let...
^^
Line 5, column 233, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...ion at the young age. It is scientificly proven that the computer games increase ...
^^
Line 5, column 395, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...elopin these important skills at a young age would help the child in future and a...
^^
Line 7, column 261, Rule ID: POSSESIVE_APOSTROPHE[1]
Message: Possible typo: apostrophe is missing. Did you mean 'parents'' or 'parent's'?
Suggestion: parents'; parent's
...hat can be learned from them. It is the parents responsibility limit the playing time o...
^^^^^^^
Transition Words or Phrases used:
also, but, however, if, may, so, while, in conclusion, in my opinion, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 17.0 13.1623246493 129% => OK
Auxiliary verbs: 8.0 7.85571142285 102% => OK
Conjunction : 15.0 10.4138276553 144% => OK
Relative clauses : 13.0 7.30460921844 178% => OK
Pronoun: 32.0 24.0651302605 133% => Less pronouns wanted
Preposition: 43.0 41.998997996 102% => OK
Nominalization: 10.0 8.3376753507 120% => OK
Performance on vocabulary words:
No of characters: 1813.0 1615.20841683 112% => OK
No of words: 356.0 315.596192385 113% => OK
Chars per words: 5.09269662921 5.12529762239 99% => OK
Fourth root words length: 4.34372677135 4.20363070211 103% => OK
Word Length SD: 2.64266432326 2.80592935109 94% => OK
Unique words: 176.0 176.041082164 100% => OK
Unique words percentage: 0.494382022472 0.561755894193 88% => More unique words wanted or less content wanted.
syllable_count: 567.0 506.74238477 112% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 5.43587174349 55% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 0.0 2.10420841683 0% => More adverbial clause wanted.
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 4.0 4.76152304609 84% => OK
Performance on sentences:
How many sentences: 15.0 16.0721442886 93% => OK
Sentence length: 23.0 20.2975951904 113% => OK
Sentence length SD: 33.2274317729 49.4020404114 67% => OK
Chars per sentence: 120.866666667 106.682146367 113% => OK
Words per sentence: 23.7333333333 20.7667163134 114% => OK
Discourse Markers: 5.8 7.06120827912 82% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 6.0 5.01903807615 120% => OK
Sentences with positive sentiment : 11.0 8.67935871743 127% => OK
Sentences with negative sentiment : 3.0 3.9879759519 75% => OK
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.332250141687 0.244688304435 136% => OK
Sentence topic coherence: 0.121337112509 0.084324248473 144% => OK
Sentence topic coherence SD: 0.064944810466 0.0667982634062 97% => OK
Paragraph topic coherence: 0.202611336983 0.151304729494 134% => OK
Paragraph topic coherence SD: 0.0471068455553 0.056905535591 83% => OK
Essay readability:
automated_readability_index: 14.4 13.0946893788 110% => OK
flesch_reading_ease: 48.13 50.2224549098 96% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 12.3 11.3001002004 109% => OK
coleman_liau_index: 12.54 12.4159519038 101% => OK
dale_chall_readability_score: 8.41 8.58950901804 98% => OK
difficult_words: 82.0 78.4519038076 105% => OK
linsear_write_formula: 11.0 9.78957915832 112% => OK
gunning_fog: 11.2 10.1190380762 111% => OK
text_standard: 11.0 10.7795591182 102% => OK
What are above readability scores?
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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.