Today, many children spend a lot of time playing computer games and little time on sports. What are the reasons for this and is it a positive or negative development?

Essay topics:

Today, many children spend a lot of time playing computer games and little time on sports. What are the reasons for this and is it a positive or negative development?

During a few recent years, ever-developing technology has affected dramatically all classify in the society, especially the young generation. While children’s addiction to computer games and the decrease in time of physical exercise are from a number of reasons, this situation also causes many adverse impacts on children’s life.
On the one hand, many major culprits are responsible for a huge amount of time spent on taking part in computer games instead of sports matches by students. Firstly, one of the main reasons is parents’ unsuitable method of teaching children. For example, mothers want to feed their kids more quickly, they will allow them to watch interesting videos on YouTube, which could make students be more familiar with electric devices and use these gadgets more. Secondly, another reason might be from commercial companies providing computer games. It is obvious that this kind of organization always finds a way to attract more customers, specifically students. It is likely that computer games become more popular and more attractive to children than physical activities.
On the other hand, spending the majority of time on games with the internet, not on sports can bring many negative impacts on children. In terms of the social aspect, in fact, many children isolate themselves in front of a computer to play games during constant hours and do not interact with others, which could have adverse effects on their communication skills. Furthermore, with the overuse of computers and a sedentary lifestyle, the young generation would be more likely to suffer from various diseases, especially problems related to eyes.
In conclusion, although using a great deal of time to playing computer games and spending little time on participating in sports competitions are derived from internal and external causes, the issues have negative impacts on children’s health and social aspect.

Votes
Average: 8.4 (1 vote)

Comments

Transition Words or Phrases used:
also, first, firstly, furthermore, if, second, secondly, so, while, for example, in conclusion, in fact, kind of, on the other hand

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 9.0 13.1623246493 68% => OK
Auxiliary verbs: 6.0 7.85571142285 76% => OK
Conjunction : 8.0 10.4138276553 77% => OK
Relative clauses : 4.0 7.30460921844 55% => More relative clauses wanted.
Pronoun: 12.0 24.0651302605 50% => OK
Preposition: 50.0 41.998997996 119% => OK
Nominalization: 6.0 8.3376753507 72% => OK

Performance on vocabulary words:
No of characters: 1636.0 1615.20841683 101% => OK
No of words: 300.0 315.596192385 95% => OK
Chars per words: 5.45333333333 5.12529762239 106% => OK
Fourth root words length: 4.16179145029 4.20363070211 99% => OK
Word Length SD: 2.9580849661 2.80592935109 105% => OK
Unique words: 177.0 176.041082164 101% => OK
Unique words percentage: 0.59 0.561755894193 105% => OK
syllable_count: 512.1 506.74238477 101% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 5.43587174349 74% => OK
Article: 2.0 2.52805611222 79% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 7.0 4.76152304609 147% => OK

Performance on sentences:
How many sentences: 12.0 16.0721442886 75% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 25.0 20.2975951904 123% => The Avg. Sentence Length is relatively long.
Sentence length SD: 55.3947951827 49.4020404114 112% => OK
Chars per sentence: 136.333333333 106.682146367 128% => OK
Words per sentence: 25.0 20.7667163134 120% => OK
Discourse Markers: 10.9166666667 7.06120827912 155% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 5.0 8.67935871743 58% => More positive sentences wanted.
Sentences with negative sentiment : 5.0 3.9879759519 125% => OK
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.329663767136 0.244688304435 135% => OK
Sentence topic coherence: 0.115795353148 0.084324248473 137% => OK
Sentence topic coherence SD: 0.0884727115746 0.0667982634062 132% => OK
Paragraph topic coherence: 0.209431764481 0.151304729494 138% => OK
Paragraph topic coherence SD: 0.0424518948147 0.056905535591 75% => OK

Essay readability:
automated_readability_index: 16.7 13.0946893788 128% => OK
flesch_reading_ease: 37.64 50.2224549098 75% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 14.2 11.3001002004 126% => OK
coleman_liau_index: 14.63 12.4159519038 118% => OK
dale_chall_readability_score: 9.61 8.58950901804 112% => OK
difficult_words: 90.0 78.4519038076 115% => OK
linsear_write_formula: 12.0 9.78957915832 123% => OK
gunning_fog: 12.0 10.1190380762 119% => OK
text_standard: 12.0 10.7795591182 111% => OK
What are above readability scores?

---------------------

Rates: 84.2696629213 out of 100
Scores by essay e-grader: 7.5 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.