FILMS AND GAMES CAN BE ACCESSED AT ANY TIME FROM MOBILE DEVICES, LIKE SMARTPHONES, TABLETS AND LAPTOP COMPUTERS.DO THE ADVANTAGES OF SUCH DEVELOPMENTS OUGHTWEIGHT THE DISADVANTAGES.

Essay topics:

FILMS AND GAMES CAN BE ACCESSED AT ANY TIME FROM MOBILE DEVICES, LIKE SMARTPHONES, TABLETS AND LAPTOP COMPUTERS.
DO THE ADVANTAGES OF SUCH DEVELOPMENTS OUGHTWEIGHT THE DISADVANTAGES.

It is thought by some that people can watch movies and play games on their mobile devices namely smartphones, laptop computers and tablets at any time. In my opinion, while people can spend their free time and lower stress level by watching and playing games, I believe that it brings more problems compared to advantages.
On the one hand, there are some basic benefits for people who spend time by watching movies and playing games. Firstly, movies and games help to people to lower their stress level after long working week. This is because it helps them to forget about all problems that they faced during the week. Secondly, people can spend their free time with benefits, as there are many educational movies and game. For example, the most popular online game “Tanks” more and more people play this game and this game based on real history and all players can learn world history via this game.
On the other hand, despite the advantages above I believe that people who spend free time on playing video games and watching movies will face serious problems in future. For example, when people like to play video games they become addicted to them. Furthermore, they spend on it more and more time as a result they cannot spend adequate time on their work and family. Consequently, they might lose their jobs and families and finally they will suffer from loneliness and poverty.
In conclusion, despite people can get some benefits from movies and video games I consider that people who spend their time on it will suffer in future from lack of family and job.

Votes
Average: 5.6 (1 vote)

Comments

Grammar and spelling errors:
Line 3, column 161, Rule ID: IN_PAST[1]
Message: Did you mean: 'in the future'?
Suggestion: in the future
...ching movies will face serious problems in future. For example, when people like to play ...
^^^^^^^^^

Transition Words or Phrases used:
consequently, finally, first, firstly, furthermore, second, secondly, so, while, for example, in conclusion, as a result, in my opinion, on the other hand

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 4.0 13.1623246493 30% => More to be verbs wanted.
Auxiliary verbs: 10.0 7.85571142285 127% => OK
Conjunction : 18.0 10.4138276553 173% => OK
Relative clauses : 9.0 7.30460921844 123% => OK
Pronoun: 33.0 24.0651302605 137% => Less pronouns wanted
Preposition: 34.0 41.998997996 81% => OK
Nominalization: 0.0 8.3376753507 0% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.

Performance on vocabulary words:
No of characters: 1311.0 1615.20841683 81% => OK
No of words: 272.0 315.596192385 86% => More content wanted.
Chars per words: 4.81985294118 5.12529762239 94% => OK
Fourth root words length: 4.06108636974 4.20363070211 97% => OK
Word Length SD: 2.24021987749 2.80592935109 80% => OK
Unique words: 131.0 176.041082164 74% => More unique words wanted.
Unique words percentage: 0.481617647059 0.561755894193 86% => More unique words wanted or less content wanted.
syllable_count: 405.9 506.74238477 80% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 3.0 2.10420841683 143% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 6.0 4.76152304609 126% => OK

Performance on sentences:
How many sentences: 12.0 16.0721442886 75% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 22.0 20.2975951904 108% => OK
Sentence length SD: 36.9100821818 49.4020404114 75% => OK
Chars per sentence: 109.25 106.682146367 102% => OK
Words per sentence: 22.6666666667 20.7667163134 109% => OK
Discourse Markers: 12.8333333333 7.06120827912 182% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 6.0 8.67935871743 69% => OK
Sentences with negative sentiment : 6.0 3.9879759519 150% => OK
Sentences with neutral sentiment: 0.0 3.4128256513 0% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.166191258472 0.244688304435 68% => OK
Sentence topic coherence: 0.0756988081317 0.084324248473 90% => OK
Sentence topic coherence SD: 0.0704728118584 0.0667982634062 106% => OK
Paragraph topic coherence: 0.124540059643 0.151304729494 82% => OK
Paragraph topic coherence SD: 0.0439091586009 0.056905535591 77% => OK

Essay readability:
automated_readability_index: 12.6 13.0946893788 96% => OK
flesch_reading_ease: 57.61 50.2224549098 115% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 10.7 11.3001002004 95% => OK
coleman_liau_index: 10.97 12.4159519038 88% => OK
dale_chall_readability_score: 7.4 8.58950901804 86% => OK
difficult_words: 46.0 78.4519038076 59% => More difficult words wanted.
linsear_write_formula: 9.0 9.78957915832 92% => OK
gunning_fog: 10.8 10.1190380762 107% => OK
text_standard: 11.0 10.7795591182 102% => OK
What are above readability scores?

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Rates: 56.1797752809 out of 100
Scores by essay e-grader: 5.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.