Nowadays, there are parents who believe that video games make bad affect to their children and who think that video games can make great impact in children's behavior.
Nowadays, there are parents who believe that video games make bad affect to their children and who think that video games can make great impact in children's behavior. And this essay will discuss both the up and down side of video games.
Playing video games do bring advantages to kids. First, there are many stimulation games that help young player get to know different kind of jobs in real life, which stick to the reality very well. This means that player can understand deeper about each job, so not only some players can think of a dream job for themselves while playing, but also more thankful to people whose job is really dangerous but important. Second, by playing games that have educational purposes, young people can acquiring a variety of knowledge while having fun. This makes the study time both effective and joyful, which encourage them to play educational games more often and boost the learning spirit.
But on the other hand, video games also have they own disadvantages that affect children. First, popular video games nowadays are related to denomination or gore actions. This means that young children will be impressed with the actions in the video games, which make many youngster copy the actions from game into real life and might put themselves in dangerous situations. Second, video games can make young people be addicted and also time-wasting because many games require a huge amount of time to finish them all. If player spend their time on video games, there won't be enough time for them to study or work, which means they get a reward but pay a terrible price.
In conclusion, although games have many downsides, but I'm believe that young children could develop more thanks to technology, more specifically video games. By choosing and playing the right game, children can learn more new things that other ways can't.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2020-10-03 | MinhDuy619 | 73 | view |
- For some people making a lot of money is an important goal Others think that their free time is more important than wealth Which is more important to you Explain giving specific reasons for your choice 73
- is video games detrimental to children or develops children s intellectural 84
- Some people say that music is a good way of bringing people of different cultures and ages together To what extent do you agree or disagree with this opinion 56
- These days some schools do not have enough money to pay for all the programs that they think are necessary for their students As a result some schools are considering allowing advertisements in their buildings Do you think this is a good idea Why or why n 78
- Some people think that employers should not care about the way their employees dress because what matters is the quality of their work To what extent do you agree or disagree 56
Grammar and spelling errors:
Line 1, column 213, Rule ID: DOWN_SIDE[1]
Message: Did you mean 'downside'?
Suggestion: downside
...this essay will discuss both the up and down side of video games. Playing video games d...
^^^^^^^^^
Line 2, column 67, Rule ID: MANY_NN_U[1]
Message: Possible agreement error. The noun stimulation seems to be uncountable; consider using: 'much stimulation', 'a good deal of stimulation'.
Suggestion: much stimulation; a good deal of stimulation
...ng advantages to kids. First, there are many stimulation games that help young player get to kno...
^^^^^^^^^^^^^^^^
Line 3, column 329, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...the actions from game into real life and might put themselves in dangerous situat...
^^
Line 4, column 57, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: I'm
...although games have many downsides, but Im believe that young children could devel...
^^
Line 4, column 250, Rule ID: CANT[1]
Message: Did you mean 'can't' or 'cannot'?
Suggestion: can't; cannot
...n learn more new things that other ways cant.
^^^^
Transition Words or Phrases used:
also, but, first, if, really, second, so, well, while, in conclusion, kind of, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 7.0 13.1623246493 53% => More to be verbs wanted.
Auxiliary verbs: 10.0 7.85571142285 127% => OK
Conjunction : 15.0 10.4138276553 144% => OK
Relative clauses : 16.0 7.30460921844 219% => Less relative clauses wanted (maybe 'which' is over used).
Pronoun: 22.0 24.0651302605 91% => OK
Preposition: 30.0 41.998997996 71% => OK
Nominalization: 2.0 8.3376753507 24% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1544.0 1615.20841683 96% => OK
No of words: 313.0 315.596192385 99% => OK
Chars per words: 4.93290734824 5.12529762239 96% => OK
Fourth root words length: 4.20616286096 4.20363070211 100% => OK
Word Length SD: 2.31007869459 2.80592935109 82% => OK
Unique words: 169.0 176.041082164 96% => OK
Unique words percentage: 0.539936102236 0.561755894193 96% => OK
syllable_count: 466.2 506.74238477 92% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 5.43587174349 55% => OK
Article: 0.0 2.52805611222 0% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 4.0 0.809619238477 494% => Less conjunction wanted as sentence beginning.
Preposition: 3.0 4.76152304609 63% => OK
Performance on sentences:
How many sentences: 14.0 16.0721442886 87% => OK
Sentence length: 22.0 20.2975951904 108% => OK
Sentence length SD: 47.9312858503 49.4020404114 97% => OK
Chars per sentence: 110.285714286 106.682146367 103% => OK
Words per sentence: 22.3571428571 20.7667163134 108% => OK
Discourse Markers: 6.85714285714 7.06120827912 97% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 5.0 5.01903807615 100% => OK
Sentences with positive sentiment : 11.0 8.67935871743 127% => OK
Sentences with negative sentiment : 1.0 3.9879759519 25% => More negative sentences wanted.
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.477015497538 0.244688304435 195% => OK
Sentence topic coherence: 0.182350585734 0.084324248473 216% => Sentence topic similarity is high.
Sentence topic coherence SD: 0.217997877712 0.0667982634062 326% => The coherence between sentences is low.
Paragraph topic coherence: 0.35248878956 0.151304729494 233% => OK
Paragraph topic coherence SD: 0.244303726689 0.056905535591 429% => More connections among paragraphs wanted.
Essay readability:
automated_readability_index: 13.0 13.0946893788 99% => OK
flesch_reading_ease: 57.61 50.2224549098 115% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 10.7 11.3001002004 95% => OK
coleman_liau_index: 11.61 12.4159519038 94% => OK
dale_chall_readability_score: 7.25 8.58950901804 84% => OK
difficult_words: 50.0 78.4519038076 64% => More difficult words wanted.
linsear_write_formula: 10.5 9.78957915832 107% => OK
gunning_fog: 10.8 10.1190380762 107% => OK
text_standard: 11.0 10.7795591182 102% => OK
What are above readability scores?
---------------------
Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.