Some people regard video games as harmless fun or even as a useful educational tool Others however believe that video games are having an adverse effect on the people who play them In your opinion do the drawbacks of video games outweigh the benefits

Essay topics:

Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?

These days, many children really love playing video games which is a most popular tool to entertain and study; otherwise, it also negatively affect to children. In my opinion, I think that video games bring more disadvantages than advantages.

First of all, there are some benefits which video games carry to children. Video games help children relax after hard-studying hours. Children can play video games with their friends or alone to entertain, so it might be an effective solution to decrease stresses. Moreover, by playing video games, it will help for the development of the brain such as logical thinking and creativity. Beside entertainment, video games also support for studying, especially in studying foreign language. For example, teachers can guide children to play video games to learn vocabularies, which make children feel interested and learn by heart.

However, video games detrimentally affect to children. Firstly, when children concentrate on playing video games in a long time, they can be short-sighted, which brings many disadvantages for them in daily activities. Furthermore, they can become obese because they do not play sports. Besides that, video games impact to mental health negatively. For example, if children play video games in many hours, their thinking will be cloudy. Especially, they cannot control their behaviour and feeling, so they become angry easily; video games change their mind. This leads to the appearance of many violent situations in school. The last but not least, once children are addictive in playing video games, they will neglect their studying, so they can become bad students and stop studying.

All in all, playing video games have more cons than pros, so parents and teachers should usually care for and control playing games of children to prevent bad situations to happen.

Votes
Average: 9.1 (3 votes)

Comments

Grammar and spelling errors:
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...en feel interested and learn by heart. However, video games detrimentally affec...
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...become bad students and stop studying. All in all, playing video games have mor...
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Transition Words or Phrases used:
also, besides, but, first, firstly, furthermore, however, if, moreover, really, so, for example, i think, such as, first of all, in my opinion

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 6.0 13.1623246493 46% => More to be verbs wanted.
Auxiliary verbs: 11.0 7.85571142285 140% => OK
Conjunction : 9.0 10.4138276553 86% => OK
Relative clauses : 7.0 7.30460921844 96% => OK
Pronoun: 22.0 24.0651302605 91% => OK
Preposition: 31.0 41.998997996 74% => OK
Nominalization: 4.0 8.3376753507 48% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.

Performance on vocabulary words:
No of characters: 1563.0 1615.20841683 97% => OK
No of words: 291.0 315.596192385 92% => More content wanted.
Chars per words: 5.37113402062 5.12529762239 105% => OK
Fourth root words length: 4.13022058845 4.20363070211 98% => OK
Word Length SD: 2.69308836327 2.80592935109 96% => OK
Unique words: 160.0 176.041082164 91% => More unique words wanted.
Unique words percentage: 0.549828178694 0.561755894193 98% => OK
syllable_count: 459.9 506.74238477 91% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 10.0 5.43587174349 184% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 4.0 4.76152304609 84% => OK

Performance on sentences:
How many sentences: 17.0 16.0721442886 106% => OK
Sentence length: 17.0 20.2975951904 84% => The Avg. Sentence Length is relatively short.
Sentence length SD: 41.0673343615 49.4020404114 83% => OK
Chars per sentence: 91.9411764706 106.682146367 86% => OK
Words per sentence: 17.1176470588 20.7667163134 82% => OK
Discourse Markers: 8.35294117647 7.06120827912 118% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 3.0 5.01903807615 60% => OK
Sentences with positive sentiment : 9.0 8.67935871743 104% => OK
Sentences with negative sentiment : 6.0 3.9879759519 150% => OK
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.338182110332 0.244688304435 138% => OK
Sentence topic coherence: 0.150133678376 0.084324248473 178% => OK
Sentence topic coherence SD: 0.0695176316243 0.0667982634062 104% => OK
Paragraph topic coherence: 0.238705720402 0.151304729494 158% => OK
Paragraph topic coherence SD: 0.0359510987739 0.056905535591 63% => OK

Essay readability:
automated_readability_index: 12.4 13.0946893788 95% => Automated_readability_index is low.
flesch_reading_ease: 54.22 50.2224549098 108% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.9 11.3001002004 88% => OK
coleman_liau_index: 13.57 12.4159519038 109% => OK
dale_chall_readability_score: 8.17 8.58950901804 95% => OK
difficult_words: 68.0 78.4519038076 87% => OK
linsear_write_formula: 8.0 9.78957915832 82% => OK
gunning_fog: 8.8 10.1190380762 87% => OK
text_standard: 10.0 10.7795591182 93% => OK
What are above readability scores?

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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.