playing simpler toys and playing outside is better than playing videos games and computers for children development
By and large, it is established beyond doubt that raising kids and developing them mentally and physically is what every parents are striving. In this regard, play is of paramount importance, because cildren donot entertained through thses activites but also express themselves and take out their emotions which they can not express otherwise. There are many schools of thoughts amongst parents where some consider that letting kids on computers and video games is effctive for learning, others contemplate that playing simpler toys and playing outside would be critical. If i were asked, i would subscribe to latter idea. In what follows, I will delve into most crucial reasons to substantiate my idea.
The first reason coming to my mind to elucidate my standpoint is associated with the notion that letting kids play with simpler toys motivate them to ponder over. As they can construct, and while building they use diferent parts of their brain's hemispheres. Not to mention, that they learn many important life skills such as when they encounter issues while playing they develop problem solving skills and confidence after resolving problems. It is noticeable that children know how to model their play, they find the ways to make their plays entertaining and exciting for them, they would be curious that how they can make their toys fun for them. On the other hand, children who are spending their time on compuers and smartphones are deteriorating their health such as could be obese or weaken their eyesights after sitting long infront of screens.It is crystal clear to see playing with simple toys are of myriad importance.
The second rationale behind my opinion is rooted in the fact that when children play outside with friends they breathe in fresh air, extremely important for their physiacl health. Not only it will make them healthy, but also it improve their social skills . Thy would be able to amke new friends, communicate with them, learn to co operate, and know the importance of team work. It is axiomatic that children who are playing in soltitude on computers can not cherish such fun and not know those skills. For the sake of illustartion, when I was kid, I always played with my friend outside. My buddy taught my many important skills and now i am wroking in his company as an engineer. If I had not played outside, i would not have gotten my job or learnt to
BY perusing above paragraphs, one can infers that playing outside and playing with mundane toys are utmost important and better for children. For the sake of brevity, couple of points are reiterating. First, It will enhances their learning and creativity, and mental health. Second, playing outside antails them with social skills. As for writer's opinion, I vehemently urge people to motivate their children to play outside and bring them ordinary toys so that it could open their mind
Post date | Users | Rates | Link to Content |
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2021-01-30 | Attia Yaqoob | 90 | view |
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Grammar and spelling errors:
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...d playing outside would be critical. If i were asked, i would subscribe to latter...
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...ide would be critical. If i were asked, i would subscribe to latter idea. In what...
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...artphones are deteriorating their health such as could be obese or weaken their e...
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...s after sitting long infront of screens.It is crystal clear to see playing with si...
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... it will make them healthy, but also it improve their social skills . Thy would be abl...
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... but also it improve their social skills . Thy would be able to amke new friends,...
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...taught my many important skills and now i am wroking in his company as an enginee...
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... engineer. If I had not played outside, i would not have gotten my job or learnt ...
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...ould not have gotten my job or learnt to BY perusing above paragraphs, one can in...
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... BY perusing above paragraphs, one can infers that playing outside and playing with m...
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... points are reiterating. First, It will enhances their learning and creativity, and ment...
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Transition Words or Phrases used:
also, but, first, if, second, so, while, as for, such as, by and large, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 23.0 15.1003584229 152% => OK
Auxiliary verbs: 15.0 9.8082437276 153% => OK
Conjunction : 22.0 13.8261648746 159% => OK
Relative clauses : 18.0 11.0286738351 163% => OK
Pronoun: 71.0 43.0788530466 165% => Less pronouns wanted
Preposition: 59.0 52.1666666667 113% => OK
Nominalization: 6.0 8.0752688172 74% => OK
Performance on vocabulary words:
No of characters: 2397.0 1977.66487455 121% => OK
No of words: 482.0 407.700716846 118% => OK
Chars per words: 4.97302904564 4.8611393121 102% => OK
Fourth root words length: 4.68556276237 4.48103885553 105% => OK
Word Length SD: 2.52310542391 2.67179642975 94% => OK
Unique words: 253.0 212.727598566 119% => OK
Unique words percentage: 0.52489626556 0.524837075471 100% => OK
syllable_count: 702.9 618.680645161 114% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 14.0 9.59856630824 146% => OK
Article: 2.0 3.08781362007 65% => OK
Subordination: 6.0 3.51792114695 171% => OK
Conjunction: 4.0 1.86738351254 214% => Less conjunction wanted as sentence beginning.
Preposition: 5.0 4.94265232975 101% => OK
Performance on sentences:
How many sentences: 21.0 20.6003584229 102% => OK
Sentence length: 22.0 20.1344086022 109% => OK
Sentence length SD: 64.2243092977 48.9658058833 131% => OK
Chars per sentence: 114.142857143 100.406767564 114% => OK
Words per sentence: 22.9523809524 20.6045352989 111% => OK
Discourse Markers: 4.2380952381 5.45110844103 78% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 11.0 5.5376344086 199% => OK
Sentences with positive sentiment : 15.0 11.8709677419 126% => OK
Sentences with negative sentiment : 2.0 3.85842293907 52% => More negative sentences wanted.
Sentences with neutral sentiment: 4.0 4.88709677419 82% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.377515855828 0.236089414692 160% => OK
Sentence topic coherence: 0.115477209694 0.076458572812 151% => OK
Sentence topic coherence SD: 0.11929417269 0.0737576698707 162% => OK
Paragraph topic coherence: 0.261849653687 0.150856017488 174% => OK
Paragraph topic coherence SD: 0.0668839196266 0.0645574589148 104% => OK
Essay readability:
automated_readability_index: 13.5 11.7677419355 115% => OK
flesch_reading_ease: 57.61 58.1214874552 99% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 10.7 10.1575268817 105% => OK
coleman_liau_index: 11.84 10.9000537634 109% => OK
dale_chall_readability_score: 8.33 8.01818996416 104% => OK
difficult_words: 110.0 86.8835125448 127% => OK
linsear_write_formula: 14.0 10.002688172 140% => OK
gunning_fog: 10.8 10.0537634409 107% => OK
text_standard: 14.0 10.247311828 137% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 90.0 out of 100
Scores by essay e-grader: 27.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.