the bar graph shows the global sales in billions of dollars of different types of digital games between 2000 and 2006

Here, the chart demonstrate the information about worldwide of 4 varied types of games over the period of six years, units are measuring dollar.
Overall, it is manifest that the most striking feature is handheld games which dominance the market, however, rest of the games is made fluctuation.
At a first glance, the chart reveals that the Initially the proportion of sales of handheld games were presented well below $12 billions then the ratio had been inclined and reached to almost $18 billions in the end of the stipulated. It is Interesting to note that with regards to console games although the ratio of console games was about $16 billions in the starting year, yet the amount of console games was significantly the inclined to just below $13 billions in the year 2006.
Further analysis of the bar chart portrays that in contrast, during the period from 2000 to 2006, both the mobile phone games as well as online games were used nearly identical ratio in all the given period, barring in the year 2006

Votes
Average: 7.8 (1 vote)

Grammar and spelling errors:
Line 3, column 43, Rule ID: THE_EXACTLY_THE[1]
Message: Duplicated 'the' in the phrase: 'the Initially the'. Did you mean 'Initially the'?
Suggestion: Initially the
... a first glance, the chart reveals that the Initially the proportion of sales of handheld games w...
^^^^^^^^^^^^^^^^^
Line 3, column 374, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...out 6 billions in the starting year, yet the amount of console games was signific...
^^
Line 3, column 448, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...significantly the inclined to just below 3 billions in the year 2006. Further an...
^^
Line 4, column 61, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...the bar chart portrays that in contrast, during the period from 2000 to 2006, bot...
^^
Line 4, column 128, Rule ID: BOTH_AS_WELL_AS[1]
Message: Probable usage error. Use 'and' after 'both'.
Suggestion: and
...00 to 2006, both the mobile phone games as well as online games were used nearly identical...
^^^^^^^^^^

Transition Words or Phrases used:
first, however, if, so, then, well, in contrast, as well as

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 10.0 7.0 143% => OK
Auxiliary verbs: 0.0 1.00243902439 0% => OK
Conjunction : 2.0 6.8 29% => More conjunction wanted.
Relative clauses : 5.0 3.15609756098 158% => OK
Pronoun: 6.0 5.60731707317 107% => OK
Preposition: 30.0 33.7804878049 89% => OK
Nominalization: 4.0 3.97073170732 101% => OK

Performance on vocabulary words:
No of characters: 835.0 965.302439024 87% => OK
No of words: 175.0 196.424390244 89% => More content wanted.
Chars per words: 4.77142857143 4.92477711251 97% => OK
Fourth root words length: 3.63713576256 3.73543355544 97% => OK
Word Length SD: 2.51385710632 2.65546596893 95% => OK
Unique words: 102.0 106.607317073 96% => OK
Unique words percentage: 0.582857142857 0.547539520022 106% => OK
syllable_count: 253.8 283.868780488 89% => OK
avg_syllables_per_word: 1.5 1.45097560976 103% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 2.0 1.53170731707 131% => OK
Article: 2.0 4.33902439024 46% => OK
Subordination: 0.0 1.07073170732 0% => More adverbial clause wanted.
Conjunction: 1.0 0.482926829268 207% => Less conjunction wanted as sentence beginning.
Preposition: 2.0 3.36585365854 59% => More preposition wanted as sentence beginning.

Performance on sentences:
How many sentences: 5.0 8.94146341463 56% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 35.0 22.4926829268 156% => The Avg. Sentence Length is relatively long.
Sentence length SD: 44.8044640633 43.030603864 104% => OK
Chars per sentence: 167.0 112.824112599 148% => OK
Words per sentence: 35.0 22.9334400587 153% => OK
Discourse Markers: 11.8 5.23603664747 225% => Less transition words/phrases wanted.
Paragraphs: 4.0 3.83414634146 104% => OK
Language errors: 5.0 1.69756097561 295% => Less language errors wanted.
Sentences with positive sentiment : 4.0 3.70975609756 108% => OK
Sentences with negative sentiment : 0.0 1.13902439024 0% => More negative sentences wanted.
Sentences with neutral sentiment: 1.0 4.09268292683 24% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.253732511883 0.215688989381 118% => OK
Sentence topic coherence: 0.12487164453 0.103423049105 121% => OK
Sentence topic coherence SD: 0.0371563253963 0.0843802449381 44% => Sentences are similar to each other.
Paragraph topic coherence: 0.134213789051 0.15604864568 86% => OK
Paragraph topic coherence SD: 0.0452053408536 0.0819641961636 55% => OK

Essay readability:
automated_readability_index: 18.5 13.2329268293 140% => OK
flesch_reading_ease: 44.41 61.2550243902 73% => OK
smog_index: 8.8 6.51609756098 135% => OK
flesch_kincaid_grade: 15.8 10.3012195122 153% => OK
coleman_liau_index: 10.98 11.4140731707 96% => OK
dale_chall_readability_score: 9.34 8.06136585366 116% => OK
difficult_words: 44.0 40.7170731707 108% => OK
linsear_write_formula: 13.5 11.4329268293 118% => OK
gunning_fog: 16.0 10.9970731707 145% => OK
text_standard: 16.0 11.0658536585 145% => OK
What are above readability scores?

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Rates: 78.6516853933 out of 100
Scores by essay e-grader: 7.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.