These days many children spend a lot of their time playing computer games but little time doing sports? Why is this? Do you think this is a positive or a negative development?

Essay topics:

These days many children spend a lot of their time playing computer games but little time doing sports? Why is this? Do you think this is a positive or a negative development?

In this contemporary era, digitization has had a severe impact, especially on children. Most of the adolescents spend their major time by indulging in electronic games, instead of taking part in outdoor sports. An increase in technology and urbanization are the major cause of this trend. In my viewpoint, it has adverse effects on children, as it can affect mental and physical growth of children.

To embark with, one of the main cause of indulging in electric games by offspring is the emergence of technology. Gaming companies are offering sensational gaming experience that can be enjoyed from the comfort of couch. Thus, motivating children to avoid outdoor sports. For instance, every year Sony launches an advanced version of the game FIFA that offer realtime football experience for the young generation. Furthermore, with rapid increase in the urbanization, most of the area are transformed into building, leaving no space for children to indulge in outdoor sports. Therefore, juniors have not enough space to enjoy outdoor games such as football and cricket. To illustrate this, in a recent survey by local NGO, the majority of newly constructed housing complexes in Mumbai do not have sufficient playing areas, thereby, leading into little percentage of children involved in outdoor sports.

This trend of restricting junior to computer games is giving rise to the generation of sloths, with hindered development. A lethargic body will promote health issues at a young age and that will strain our future generation. For instance, studies have established a clear relationship that a sedentary lifestyle leads to obesity in children. Additionally, discouraging group sports will transform young ones into introverts who lack adequate communication skills and team management skills.

To conclude, according to my point of view, the main cause of indulging in computer games are unavailability of outdoor playing facilities and the advancement in the gaming world. No doubt, by allowing the young child to avoid outdoor sport, we are encouraging a slogged future generation, with hindered physical and social skills.

Votes
Average: 8.4 (1 vote)

Comments

Transition Words or Phrases used:
furthermore, if, so, therefore, thus, for instance, no doubt, such as, in my view

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 8.0 13.1623246493 61% => OK
Auxiliary verbs: 5.0 7.85571142285 64% => OK
Conjunction : 7.0 10.4138276553 67% => OK
Relative clauses : 5.0 7.30460921844 68% => More relative clauses wanted.
Pronoun: 15.0 24.0651302605 62% => OK
Preposition: 57.0 41.998997996 136% => OK
Nominalization: 16.0 8.3376753507 192% => OK

Performance on vocabulary words:
No of characters: 1811.0 1615.20841683 112% => OK
No of words: 332.0 315.596192385 105% => OK
Chars per words: 5.45481927711 5.12529762239 106% => OK
Fourth root words length: 4.2685907696 4.20363070211 102% => OK
Word Length SD: 2.98576940071 2.80592935109 106% => OK
Unique words: 193.0 176.041082164 110% => OK
Unique words percentage: 0.581325301205 0.561755894193 103% => OK
syllable_count: 558.9 506.74238477 110% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 5.43587174349 55% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 12.0 4.76152304609 252% => Less preposition wanted as sentence beginnings.

Performance on sentences:
How many sentences: 17.0 16.0721442886 106% => OK
Sentence length: 19.0 20.2975951904 94% => OK
Sentence length SD: 41.2296295513 49.4020404114 83% => OK
Chars per sentence: 106.529411765 106.682146367 100% => OK
Words per sentence: 19.5294117647 20.7667163134 94% => OK
Discourse Markers: 4.76470588235 7.06120827912 67% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 10.0 8.67935871743 115% => OK
Sentences with negative sentiment : 5.0 3.9879759519 125% => OK
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.188210543999 0.244688304435 77% => OK
Sentence topic coherence: 0.0565560941352 0.084324248473 67% => OK
Sentence topic coherence SD: 0.0412177427478 0.0667982634062 62% => OK
Paragraph topic coherence: 0.110523298086 0.151304729494 73% => OK
Paragraph topic coherence SD: 0.0375880164531 0.056905535591 66% => OK

Essay readability:
automated_readability_index: 14.0 13.0946893788 107% => OK
flesch_reading_ease: 43.73 50.2224549098 87% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 11.9 11.3001002004 105% => OK
coleman_liau_index: 14.33 12.4159519038 115% => OK
dale_chall_readability_score: 9.48 8.58950901804 110% => OK
difficult_words: 103.0 78.4519038076 131% => OK
linsear_write_formula: 9.0 9.78957915832 92% => OK
gunning_fog: 9.6 10.1190380762 95% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?

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Rates: 84.2696629213 out of 100
Scores by essay e-grader: 7.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.