Technology has had extensive and swift development during the 20th century and has empowered human beings by its outstanding benefits. It has generated substantial flaws though which have targeted many facets of our societies from adults to adolescents. One of the most controversial question among people is whether Technology has made children less creative than the past? Many hold the opinion that it has turned them to more creative individuals than in the past. However, some has opposed this statement. The ensuing paragraphs will argue about the adverse effects of technology on the children's creativity.
First noteworthy reason to be mentioned is that technology somehow hinders the children to naturally play with their toys which has a substantial impact on their creativity. For instance, today's babies have more eagerness to play with their parents' cellphone, laptop, or iPad rather than their toys like dolls, playdoh, or paint a flower. As many statistics claim, playing with the toys has direct effects on our children's emotional and psychological growth. Indeed, creativity as a component of babies' emotional development has been affected by time.
Second, It may damage their emotional health since they want to spend less real time playing or hanging out with their peers. As its clear, most of our children have started using social media like Instagram or Facebook at very early ages, and they are getting used to hiding themselves behind the screens. This incidence will turn them to an antisocial, timid person who is weak to create the solutions when there is an issue communicating to hi/her real environment. The frequent use of social media by young generation is a contemporary incidence which will make us think that technology's growth has harmed the children' creativity.
Third, technology has made our children more aggressive than past. Such anger is because of many digital games which promote fights, wars, and killing. Scientists in the psychology department of Harvard university Have done some research about the effects of aggressive digital games on people's brain. They have stated, the feeling such as anger, depression, sadness stop Hypothalamus, which is responsible for the imaginary and creativity power working appropriately. As its obvious, we have beheld less imaginative children based on the fact that these kinds of digital games were not available in the past.
All in all, the notions mentioned above will soon convince people who are delicate for their children bests that technology has had the negative impacts on our offspring as it turns them to antisocial and aggressive individuals with lesser creativity versus the previous decades. An inevitable question is whether the governments have to make very meticulous plans stopping the technologies' damaging effects on our children' creativity
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Grammar and spelling errors:
Line 1, column 376, Rule ID: MANY_NN[1]
Message: Possible agreement error. The noun hold seems to be countable; consider using: 'Many holds'.
Suggestion: Many holds
...e children less creative than the past? Many hold the opinion that it has turned them to ...
^^^^^^^^^
Transition Words or Phrases used:
first, however, if, may, second, so, third, for instance, such as
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 13.0 15.1003584229 86% => OK
Auxiliary verbs: 5.0 9.8082437276 51% => OK
Conjunction : 11.0 13.8261648746 80% => OK
Relative clauses : 13.0 11.0286738351 118% => OK
Pronoun: 38.0 43.0788530466 88% => OK
Preposition: 57.0 52.1666666667 109% => OK
Nominalization: 11.0 8.0752688172 136% => OK
Performance on vocabulary words:
No of characters: 2414.0 1977.66487455 122% => OK
No of words: 447.0 407.700716846 110% => OK
Chars per words: 5.40044742729 4.8611393121 111% => OK
Fourth root words length: 4.59808378696 4.48103885553 103% => OK
Word Length SD: 2.81556933786 2.67179642975 105% => OK
Unique words: 242.0 212.727598566 114% => OK
Unique words percentage: 0.541387024609 0.524837075471 103% => OK
syllable_count: 739.8 618.680645161 120% => OK
avg_syllables_per_word: 1.7 1.51630824373 112% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 9.59856630824 52% => OK
Article: 5.0 3.08781362007 162% => OK
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 4.0 1.86738351254 214% => Less conjunction wanted as sentence beginning.
Preposition: 0.0 4.94265232975 0% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 21.0 20.6003584229 102% => OK
Sentence length: 21.0 20.1344086022 104% => OK
Sentence length SD: 48.8024385101 48.9658058833 100% => OK
Chars per sentence: 114.952380952 100.406767564 114% => OK
Words per sentence: 21.2857142857 20.6045352989 103% => OK
Discourse Markers: 3.09523809524 5.45110844103 57% => More transition words/phrases wanted.
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 1.0 5.5376344086 18% => OK
Sentences with positive sentiment : 10.0 11.8709677419 84% => OK
Sentences with negative sentiment : 9.0 3.85842293907 233% => Less negative sentences wanted.
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.230356672235 0.236089414692 98% => OK
Sentence topic coherence: 0.0765236819855 0.076458572812 100% => OK
Sentence topic coherence SD: 0.0840016407353 0.0737576698707 114% => OK
Paragraph topic coherence: 0.135545343071 0.150856017488 90% => OK
Paragraph topic coherence SD: 0.060567352719 0.0645574589148 94% => OK
Essay readability:
automated_readability_index: 14.6 11.7677419355 124% => OK
flesch_reading_ease: 41.7 58.1214874552 72% => OK
smog_index: 11.2 6.10430107527 183% => OK
flesch_kincaid_grade: 12.7 10.1575268817 125% => OK
coleman_liau_index: 14.04 10.9000537634 129% => OK
dale_chall_readability_score: 8.85 8.01818996416 110% => OK
difficult_words: 118.0 86.8835125448 136% => OK
linsear_write_formula: 7.5 10.002688172 75% => OK
gunning_fog: 10.4 10.0537634409 103% => OK
text_standard: 15.0 10.247311828 146% => OK
What are above readability scores?
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Rates: 90.0 out of 100
Scores by essay e-grader: 27.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.