TPO 44(2) independent- some people believe that when busy parents do not have a lot of time to spend with their children, the best use of that time is to have fun playing games or sports. Others believe that it is best to use that time doing things together that are related to schoolwork.
As the world has become more complex and volatile, people do not have enough time spending with their families, especially their kids, in comparison with their grand parents. In this context, there are myriad mutually exclusive ideas regarding whether playing games and sports is a good way of spending time with kids or helping them in their school assignments. From my point of view, I am inclined to the former opinion in spite of the fact that the latter has more aficionados among adults. My answer to this debating bone of contention is twofold, and in the following, the rationale behind it will be elaborated by the most outstanding, solid proofs.
The first and foremost reason which is worth mentioning is that playing and having fun with children make a great bonding between parents and their kids. This action makes kids to think higher of their parents. Playing diverse games, such as video games, football, and boardgames, is one of the most critical phenomena that psychologists have always advised parents to do with their kids in order to enrich their relations. As an illustration, my cousin, Ali, always thought that his father is a failure, and unfortunately he was ashamed of him. After a while, his father got used to playing hobbies with him which completely altered Ali's belief. Afterwards, they are now considered as their each others' best friends in our whole family.
The second and equally far-reaching rationalization to bear in mind is that this notion is useful, mainly because it will positively influence kids' educational and psychological situations. To put it into a more vivid picture, researchers of RMIT university, one of the greatest knowledge institutes of Australia, have conducted a survey of Melbourne's highschool students among whom they disseminated a questionnaire. They realized that there is a direct exponential relation between the level of their educational success and the amount of time the enjoy with their families. They concluded that adolescents having more fun with their parents will have reached a better and healthier life by their 30's in comparison with the kids who only have the experiencing of involving their families in their homework. Therefore, it is highly suggested that parents stop forcing their kids to always study, and spend some times playing with them. This will also increase their level of self-esteem and self-confidence.
In conclusion, taking all the aforementioned explanations into account, I am prone to this notion that spending the sparetime playing with kids is more beneficial for both parents and kids even though there are some exceptions which can be excluded from the general rule. To recapitulate my opinion, not only do parents and kids get to know each other by playing games, but also kids will benefit psychologically and educationally from this action since this will improve their self-esteem and self confidence and help them to do better in their schools.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2023-06-30 | YasamanEsml | 73 | view |
2023-04-10 | wyc | 70 | view |
2023-04-10 | wyc | 70 | view |
2023-04-10 | KimiaKermanshahian | 73 | view |
2023-03-25 | sonyeoso | 73 | view |
- TPO 54 independent agree or not governments should spend more money in support of the arts than in support of athletics such as state sponsored Olympic games 90
- movies have more negative effect on how young people behave than positive effects 83
- making new friends or maintaining old friendships 80
- TPO 16 independent the best way to travel is in a group led by a tour guide 76
- TPO 44 integrated archaeologists believe that there were no coins in a site because the site is really far away Coins were useless And no coins have been found in other places 80
Grammar and spelling errors:
Line 5, column 547, Rule ID: A_INFINITVE[1]
Message: Probably a wrong construction: a/the + infinitive
...cational success and the amount of time the enjoy with their families. They concluded tha...
^^^^^^^^^
Transition Words or Phrases used:
also, but, first, if, regarding, second, so, therefore, while, in conclusion, such as, in spite of
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 17.0 15.1003584229 113% => OK
Auxiliary verbs: 7.0 9.8082437276 71% => OK
Conjunction : 21.0 13.8261648746 152% => OK
Relative clauses : 14.0 11.0286738351 127% => OK
Pronoun: 59.0 43.0788530466 137% => Less pronouns wanted
Preposition: 66.0 52.1666666667 127% => OK
Nominalization: 7.0 8.0752688172 87% => OK
Performance on vocabulary words:
No of characters: 2489.0 1977.66487455 126% => OK
No of words: 481.0 407.700716846 118% => OK
Chars per words: 5.17463617464 4.8611393121 106% => OK
Fourth root words length: 4.68313059816 4.48103885553 105% => OK
Word Length SD: 2.88635129727 2.67179642975 108% => OK
Unique words: 254.0 212.727598566 119% => OK
Unique words percentage: 0.528066528067 0.524837075471 101% => OK
syllable_count: 756.0 618.680645161 122% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 11.0 9.59856630824 115% => OK
Article: 3.0 3.08781362007 97% => OK
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 5.0 1.86738351254 268% => Less conjunction wanted as sentence beginning.
Preposition: 7.0 4.94265232975 142% => OK
Performance on sentences:
How many sentences: 18.0 20.6003584229 87% => OK
Sentence length: 26.0 20.1344086022 129% => The Avg. Sentence Length is relatively long.
Sentence length SD: 63.1602899156 48.9658058833 129% => OK
Chars per sentence: 138.277777778 100.406767564 138% => OK
Words per sentence: 26.7222222222 20.6045352989 130% => OK
Discourse Markers: 5.44444444444 5.45110844103 100% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 1.0 5.5376344086 18% => OK
Sentences with positive sentiment : 13.0 11.8709677419 110% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 1.0 4.88709677419 20% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.281729020838 0.236089414692 119% => OK
Sentence topic coherence: 0.0906587302976 0.076458572812 119% => OK
Sentence topic coherence SD: 0.0762671310642 0.0737576698707 103% => OK
Paragraph topic coherence: 0.178031647415 0.150856017488 118% => OK
Paragraph topic coherence SD: 0.0384699391722 0.0645574589148 60% => OK
Essay readability:
automated_readability_index: 16.3 11.7677419355 139% => OK
flesch_reading_ease: 45.09 58.1214874552 78% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 13.4 10.1575268817 132% => OK
coleman_liau_index: 13.0 10.9000537634 119% => OK
dale_chall_readability_score: 9.16 8.01818996416 114% => OK
difficult_words: 129.0 86.8835125448 148% => OK
linsear_write_formula: 14.0 10.002688172 140% => OK
gunning_fog: 12.4 10.0537634409 123% => OK
text_standard: 13.0 10.247311828 127% => OK
What are above readability scores?
---------------------
Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.