Some people regard video games as harmless fun or even as a useful educational tool Others however believe that video games are adversely affecting the people who play them In your opinion do the drawbacks of video games outweigh the benefits

Essay topics:

Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are adversely affecting the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?

In recent years, the widespread popularity of computer games has been gaining traction, which results in two opposing standpoints among people about their influences. While many opine that people can reap many educational and other potential benefits, others contend that this type of entertainment may exert detrimental impacts on users. From my perspective, video games may do people a great disservice, albeit with a few valid benefits.

On the one hand, video games are believed to be conducive to amusement and educational development. Users, or gamers, are transported into virtual worlds which are often more exciting and engaging than real-life pastimes. This is because players are facilitated to immerse themselves in role-play games and missions that cannot reoccur in reality. Additionally, from an educational perspective, video games allow people to cultivate their soft skills such as imagination and creativity, as well as concentration, logical thinking, and problem-solving, all of which are useful skills outside the gaming context. Not only these social-related capabilities, but the practical expertise are also able to be honed. Strategizing ability sets a good example there. A majority of up-to-date video games require the players to establish a clear action plan to reach their target, leading the considerable improvement in their strategy-making ability.

On the other hand, I am of the opinion that the benefits are still surpassed by the compelling drawbacks. One significant disadvantage is the addictive nature of video games. The logic behind many games these days is to keep their players by providing scores, new targets, and frequent rewards. That unstopped impulse effectively encourages players to invest their time in achieving intriguing goals. Also, as soon as more time is sacrificed for a few more hours on the computer or console, less seems to be used in completing homework or even sleeping, resulting in a lack of sleep and bad performance at school. The risk of being obese also engenders some valid concerns. Due to the sedentary lifestyle, people seem to not be willing to exercise regularly which left them on the increase of overweight rates.

In conclusion, although video games assist people in efficiently unwinding and improving their educational level, I am utterly convinced of given the disadvantages of the addictive nature as well as the danger of gaining weight out of control.

Votes
Average: 8.9 (2 votes)

Comments

Transition Words or Phrases used:
also, but, if, may, so, still, well, while, in conclusion, such as, as well as, on the other hand

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 17.0 13.1623246493 129% => OK
Auxiliary verbs: 4.0 7.85571142285 51% => OK
Conjunction : 13.0 10.4138276553 125% => OK
Relative clauses : 9.0 7.30460921844 123% => OK
Pronoun: 21.0 24.0651302605 87% => OK
Preposition: 54.0 41.998997996 129% => OK
Nominalization: 8.0 8.3376753507 96% => OK

Performance on vocabulary words:
No of characters: 2071.0 1615.20841683 128% => OK
No of words: 380.0 315.596192385 120% => OK
Chars per words: 5.45 5.12529762239 106% => OK
Fourth root words length: 4.41515443553 4.20363070211 105% => OK
Word Length SD: 3.08397138466 2.80592935109 110% => OK
Unique words: 229.0 176.041082164 130% => OK
Unique words percentage: 0.602631578947 0.561755894193 107% => OK
syllable_count: 661.5 506.74238477 131% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 5.43587174349 74% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 4.0 2.10420841683 190% => OK
Conjunction: 4.0 0.809619238477 494% => Less conjunction wanted as sentence beginning.
Preposition: 6.0 4.76152304609 126% => OK

Performance on sentences:
How many sentences: 18.0 16.0721442886 112% => OK
Sentence length: 21.0 20.2975951904 103% => OK
Sentence length SD: 58.9388938637 49.4020404114 119% => OK
Chars per sentence: 115.055555556 106.682146367 108% => OK
Words per sentence: 21.1111111111 20.7667163134 102% => OK
Discourse Markers: 5.38888888889 7.06120827912 76% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 12.0 8.67935871743 138% => OK
Sentences with negative sentiment : 4.0 3.9879759519 100% => OK
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.322777226527 0.244688304435 132% => OK
Sentence topic coherence: 0.0886172952146 0.084324248473 105% => OK
Sentence topic coherence SD: 0.0761612900343 0.0667982634062 114% => OK
Paragraph topic coherence: 0.19291959759 0.151304729494 128% => OK
Paragraph topic coherence SD: 0.0442294847834 0.056905535591 78% => OK

Essay readability:
automated_readability_index: 14.8 13.0946893788 113% => OK
flesch_reading_ease: 41.7 50.2224549098 83% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 12.7 11.3001002004 112% => OK
coleman_liau_index: 14.33 12.4159519038 115% => OK
dale_chall_readability_score: 10.0 8.58950901804 116% => OK
difficult_words: 128.0 78.4519038076 163% => OK
linsear_write_formula: 11.5 9.78957915832 117% => OK
gunning_fog: 10.4 10.1190380762 103% => OK
text_standard: 15.0 10.7795591182 139% => OK
What are above readability scores?

---------------------

Rates: 89.8876404494 out of 100
Scores by essay e-grader: 8.0 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.

Transition Words or Phrases used:
also, but, if, may, so, still, well, while, in conclusion, such as, as well as, on the other hand

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 17.0 13.1623246493 129% => OK
Auxiliary verbs: 4.0 7.85571142285 51% => OK
Conjunction : 13.0 10.4138276553 125% => OK
Relative clauses : 9.0 7.30460921844 123% => OK
Pronoun: 21.0 24.0651302605 87% => OK
Preposition: 54.0 41.998997996 129% => OK
Nominalization: 8.0 8.3376753507 96% => OK

Performance on vocabulary words:
No of characters: 2071.0 1615.20841683 128% => OK
No of words: 380.0 315.596192385 120% => OK
Chars per words: 5.45 5.12529762239 106% => OK
Fourth root words length: 4.41515443553 4.20363070211 105% => OK
Word Length SD: 3.08397138466 2.80592935109 110% => OK
Unique words: 229.0 176.041082164 130% => OK
Unique words percentage: 0.602631578947 0.561755894193 107% => OK
syllable_count: 661.5 506.74238477 131% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 5.43587174349 74% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 4.0 2.10420841683 190% => OK
Conjunction: 4.0 0.809619238477 494% => Less conjunction wanted as sentence beginning.
Preposition: 6.0 4.76152304609 126% => OK

Performance on sentences:
How many sentences: 18.0 16.0721442886 112% => OK
Sentence length: 21.0 20.2975951904 103% => OK
Sentence length SD: 58.9388938637 49.4020404114 119% => OK
Chars per sentence: 115.055555556 106.682146367 108% => OK
Words per sentence: 21.1111111111 20.7667163134 102% => OK
Discourse Markers: 5.38888888889 7.06120827912 76% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 12.0 8.67935871743 138% => OK
Sentences with negative sentiment : 4.0 3.9879759519 100% => OK
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.322777226527 0.244688304435 132% => OK
Sentence topic coherence: 0.0886172952146 0.084324248473 105% => OK
Sentence topic coherence SD: 0.0761612900343 0.0667982634062 114% => OK
Paragraph topic coherence: 0.19291959759 0.151304729494 128% => OK
Paragraph topic coherence SD: 0.0442294847834 0.056905535591 78% => OK

Essay readability:
automated_readability_index: 14.8 13.0946893788 113% => OK
flesch_reading_ease: 41.7 50.2224549098 83% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 12.7 11.3001002004 112% => OK
coleman_liau_index: 14.33 12.4159519038 115% => OK
dale_chall_readability_score: 10.0 8.58950901804 116% => OK
difficult_words: 128.0 78.4519038076 163% => OK
linsear_write_formula: 11.5 9.78957915832 117% => OK
gunning_fog: 10.4 10.1190380762 103% => OK
text_standard: 15.0 10.7795591182 139% => OK
What are above readability scores?

---------------------

Rates: 89.8876404494 out of 100
Scores by essay e-grader: 8.0 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.