Some parents are worried about increasing level of violence in TV video games and other type of entertainment for children s leisure How does this affect children How do you you think this problem can be tackled

Essay topics:

Some parents are worried about increasing level of violence in TV, video games and other type of entertainment for children's leisure. How does this affect children? How do you you think this problem can be tackled?

Nowadays, youngsters have a plethora of entertainment sources, such as video games, TV shows, mobile games to spend their free time. Most of these include violence and fights. Better still, children are enjoying these activities, which is bothering their guardians. The effects and solutions of this issue are outlined below.

Needless to say, children get influenced by what they hear or see. Therefore, action movies and violent games could leave their footprints on a child's mind. Consequently, youngsters would become more prone to commit crimes at a young age. Moreover, while playing offspring could hurt their peers to imitate the action from movies. It could lead to some serious injuries if they are not monitored by their parents. In addition, they would lack metal peace in the long run and might try to dominate others. During childhood, most individuals fail to understand the repercussions of a violent life.

Thus, it is imperative that teachers and parents mention the consequences of violence and penalty of such acts to a child, at an early age. Apart from this, youngsters should be encouraged to watch and play sports and outdoor games in their leisure time. It would not only benefit them physically, but also, crucial for better personality development as they would acquire skills like teamwork, time management, leadership, and so on. Furthermore, guardians should pay attention to their offspring closely and must persuade them to enjoy more educational games such as puzzles, or watch harmonious shows on TV instead of action movies.

To conclude, increased violence in movies and games has several demerits, which could be precarious for children in their childhood as well as after they grow up. However, with the support and guidance of their elders, they can learn the drawbacks of violence and become enthusiastic in actual sports, which in turn, would be advantageous for their growth.

Votes
Average: 8.4 (1 vote)

Comments

Transition Words or Phrases used:
also, but, consequently, furthermore, however, if, moreover, so, still, therefore, thus, well, while, apart from, in addition, such as, as well as

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 8.0 13.1623246493 61% => OK
Auxiliary verbs: 14.0 7.85571142285 178% => OK
Conjunction : 16.0 10.4138276553 154% => OK
Relative clauses : 4.0 7.30460921844 55% => More relative clauses wanted.
Pronoun: 26.0 24.0651302605 108% => OK
Preposition: 43.0 41.998997996 102% => OK
Nominalization: 11.0 8.3376753507 132% => OK

Performance on vocabulary words:
No of characters: 1619.0 1615.20841683 100% => OK
No of words: 308.0 315.596192385 98% => OK
Chars per words: 5.25649350649 5.12529762239 103% => OK
Fourth root words length: 4.18926351222 4.20363070211 100% => OK
Word Length SD: 2.73649299493 2.80592935109 98% => OK
Unique words: 189.0 176.041082164 107% => OK
Unique words percentage: 0.613636363636 0.561755894193 109% => OK
syllable_count: 467.1 506.74238477 92% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 3.0 0.809619238477 371% => Less conjunction wanted as sentence beginning.
Preposition: 6.0 4.76152304609 126% => OK

Performance on sentences:
How many sentences: 17.0 16.0721442886 106% => OK
Sentence length: 18.0 20.2975951904 89% => OK
Sentence length SD: 46.3857751731 49.4020404114 94% => OK
Chars per sentence: 95.2352941176 106.682146367 89% => OK
Words per sentence: 18.1176470588 20.7667163134 87% => OK
Discourse Markers: 8.58823529412 7.06120827912 122% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 9.0 8.67935871743 104% => OK
Sentences with negative sentiment : 7.0 3.9879759519 176% => OK
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.14822028982 0.244688304435 61% => OK
Sentence topic coherence: 0.0463136526253 0.084324248473 55% => OK
Sentence topic coherence SD: 0.04084010077 0.0667982634062 61% => OK
Paragraph topic coherence: 0.0976178943869 0.151304729494 65% => OK
Paragraph topic coherence SD: 0.039495994101 0.056905535591 69% => OK

Essay readability:
automated_readability_index: 12.4 13.0946893788 95% => Automated_readability_index is low.
flesch_reading_ease: 61.67 50.2224549098 123% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.1 11.3001002004 81% => OK
coleman_liau_index: 12.93 12.4159519038 104% => OK
dale_chall_readability_score: 8.78 8.58950901804 102% => OK
difficult_words: 83.0 78.4519038076 106% => OK
linsear_write_formula: 5.5 9.78957915832 56% => Linsear_write_formula is low.
gunning_fog: 9.2 10.1190380762 91% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?

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Rates: 84.2696629213 out of 100
Scores by essay e-grader: 7.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.