Do you agree or disagree with the following statement? Playing computer games is a waste of time. Children should not be allowed to play them. Use specific reasons and examples to support your answer.
While some parents believe that children should not waste of time from playing computer game, and try to restrict them from playing computer, other parents claim that there is nothing bad in playing some games. From my point of view, I agree with the latter view and think that playing computer game can also bring many numerous benefit to children if those games are suitable for them. In the following paragraphs, the reasons to support my opinion will be discussed in detail.
Computer games play an essential role in a child’s development in abundant aspects. First and foremost, computer games helps a child extend his or her range of interests. To illustrate, child can find out many new things and make more exciting discoveries for themselves from playing some productive games on computer. In addition to this benefit, computer games improve children’s vocabulary, their memory and give them the opportunity to gain more knowledge which is essential for a chid’s growth. For example, my seven years old nephew learns how to speak English and remembers new English vocabulary from playing his favorite game, Simcity. Furthermore, playing cognitive games, including education for kid games, encourages children learn more about the world around them such as matching words for wildlife game, surviving on world environment game and about the importance of preserving forests and wild animals games. I strongly believe that these games on a computer advocate educational children in an effective manner.
Some people might argue that there are other different resources of information such as books and teachers that are more appropriate for kids to learn from. However, I personally think that copious games on computer give children and people the chance to learn what cannot be learnt from book. This is because playing computer games allows children to feel reality, and they are able to grasp and remember more things when they see and play rather than read it.
In summary, it is said that every coin has two sides, so does computer game. This means that playing computer game can offer plentiful advantages to children, but it can cause drawbacks if they spend a lot of their time on it daily. Therefore, it is recommended that playing computer games in moderation and under parents’ guidance should be beneficial for children’s entertainment and learning.
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2023-07-12 | Iman karim | 76 | view |
2023-07-12 | Iman karim | 60 | view |
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2022-11-16 | joyce05 | 66 | view |
2022-10-29 | Sumilak | 80 | view |
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Grammar and spelling errors:
Line 3, column 105, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...in abundant aspects. First and foremost, computer games helps a child extend his ...
^^
Line 3, column 852, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...ife game, surviving on world environment game and about the importance of preserv...
^^
Line 3, column 1010, Rule ID: IN_A_X_MANNER[1]
Message: Consider replacing "in an effective manner" with adverb for "effective"; eg, "in a hasty manner" with "hastily".
... computer advocate educational children in an effective manner. Some people might argue that there...
^^^^^^^^^^^^^^^^^^^^^^
Transition Words or Phrases used:
also, but, first, furthermore, however, if, so, therefore, while, for example, in addition, in summary, such as
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 15.1003584229 79% => OK
Auxiliary verbs: 9.0 9.8082437276 92% => OK
Conjunction : 17.0 13.8261648746 123% => OK
Relative clauses : 12.0 11.0286738351 109% => OK
Pronoun: 39.0 43.0788530466 91% => OK
Preposition: 44.0 52.1666666667 84% => OK
Nominalization: 9.0 8.0752688172 111% => OK
Performance on vocabulary words:
No of characters: 2007.0 1977.66487455 101% => OK
No of words: 385.0 407.700716846 94% => More content wanted.
Chars per words: 5.21298701299 4.8611393121 107% => OK
Fourth root words length: 4.4296068528 4.48103885553 99% => OK
Word Length SD: 2.62818897685 2.67179642975 98% => OK
Unique words: 215.0 212.727598566 101% => OK
Unique words percentage: 0.558441558442 0.524837075471 106% => OK
syllable_count: 603.9 618.680645161 98% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 9.0 9.59856630824 94% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 1.0 3.51792114695 28% => OK
Conjunction: 3.0 1.86738351254 161% => OK
Preposition: 5.0 4.94265232975 101% => OK
Performance on sentences:
How many sentences: 16.0 20.6003584229 78% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 24.0 20.1344086022 119% => OK
Sentence length SD: 51.6378237705 48.9658058833 105% => OK
Chars per sentence: 125.4375 100.406767564 125% => OK
Words per sentence: 24.0625 20.6045352989 117% => OK
Discourse Markers: 6.9375 5.45110844103 127% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 3.0 5.5376344086 54% => OK
Sentences with positive sentiment : 14.0 11.8709677419 118% => OK
Sentences with negative sentiment : 1.0 3.85842293907 26% => More negative sentences wanted.
Sentences with neutral sentiment: 1.0 4.88709677419 20% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.329895170315 0.236089414692 140% => OK
Sentence topic coherence: 0.120438711216 0.076458572812 158% => OK
Sentence topic coherence SD: 0.0644108127617 0.0737576698707 87% => OK
Paragraph topic coherence: 0.229007031642 0.150856017488 152% => OK
Paragraph topic coherence SD: 0.0761107630421 0.0645574589148 118% => OK
Essay readability:
automated_readability_index: 15.1 11.7677419355 128% => OK
flesch_reading_ease: 47.12 58.1214874552 81% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 12.7 10.1575268817 125% => OK
coleman_liau_index: 13.23 10.9000537634 121% => OK
dale_chall_readability_score: 8.35 8.01818996416 104% => OK
difficult_words: 86.0 86.8835125448 99% => OK
linsear_write_formula: 9.0 10.002688172 90% => OK
gunning_fog: 11.6 10.0537634409 115% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 76.6666666667 out of 100
Scores by essay e-grader: 23.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.