In 21st century, computer becoming the most popular machine or device in worldwide and has an powerful impact among the current generation, because it is a newest and advance technology. By this electronics, people influence too much to extent and involve in it extremely at regular pace and generation to generation; it's usage and popularity goes up to the peak. It also effects the youngsters, who are really interested these kinds of technology in study as well as playing purpose and I think, it gives negative impression by putting wrong habits tot the children like playing games. There are many unfavorable consequence for this: child having no healthy activity, wasting their time by playing unnecessary, and mainly it effects many vision problem in the children.
First of all, being in a healthy life, there is must to keep health and routine very smoothly, so that, in future you are able to call yourself in an active way. For this, exercise and muscle movements are very important and it's possible only when computers are not taking that place by connects itself through a video games and control kids mind so efficiently. In turn, child is not able not giving the effort in regular activities, which leads to the problematic situation for the parents too.
However, time is very precious because, when it goes, it never came back by passing on unimportant things, like; engaging yourself all the day in front of tiny screen, just sitting in a one place. A child has to develop many necessary involvement to increase his level of knowledge on to the especial task and quiz by taking more interaction in education manner, which would have add success in life.
While, it cages many disadvantages, it also includes the eye related problem, seen in a youngsters now-a-days commonly. To give an example, my little brother was complaining all the time that he has blurred vision and when he appointed by a doctor, he told us clearly that it is the one side effects of using computers by playing on them uncertainly, because he also had the same type of complains among the the young generation. Hence, it is concluded.
To sum up, computer technology, no matter when has a positive influence, but it contains lots of drawback to the future generation. Today's children just wanted to playing video games and make this habits so pathetic that it covers their lifestyle completely. Thus, I feel this way for the advancement of games.
- TPO-06 - Independent Writing Task Do you agree or disagree with the following statement?Life today is easier and more comfortable than it was when your grandparents were children.Use specific reasons and examples to support your answer. 76
- TPO-09 - Integrated Writing Task Car manufacturers and governments have been eagerly seeking a replacement for the automobile's main source of power, the internal-combustion engine. By far the most promising alternative source of energy for cars is the hy 78
- TPO-10 - Independent Writing Task Do you agree or disagree with the following statement? Playing computer games is a waste of time. Children should not be allowed to play them.Use specific reasons and examples to support your answer. 76
- TOEFL T P O 12 Integrated Writing Task 80
- TPO-48 - Integrated Writing Task In recent years, many frog species around the world have declined in numbers or even gone extinct due to changes in their environment. These population declines and extinctions have serious consequences for the ecosystems 80
Grammar and spelling errors:
Line 1, column 92, Rule ID: EN_A_VS_AN
Message: Use 'a' instead of 'an' if the following word doesn't start with a vowel sound, e.g. 'a sentence', 'a university'
Suggestion: a
... machine or device in worldwide and has an powerful impact among the current gener...
^^
Line 1, column 155, Rule ID: THE_SUPERLATIVE[1]
Message: Use 'the' with the superlative.
Suggestion: the
...g the current generation, because it is a newest and advance technology. By this ...
^
Line 1, column 191, Rule ID: THIS_NNS[1]
Message: Did you mean 'these'?
Suggestion: these
... is a newest and advance technology. By this electronics, people influence too much ...
^^^^
Line 3, column 49, Rule ID: MUST_HAVE_TO[1]
Message: After 'must', the verb is used without 'to'. Probably, you should use 'must' or 'have to' here.
Suggestion: must; have to
... all, being in a healthy life, there is must to keep health and routine very smoothly, ...
^^^^^^^
Line 3, column 145, Rule ID: IN_A_X_MANNER[1]
Message: Consider replacing "in an active way" with adverb for "active"; eg, "in a hasty manner" with "hastily".
...in future you are able to call yourself in an active way. For this, exercise and muscle movement...
^^^^^^^^^^^^^^^^
Line 5, column 381, Rule ID: HAVE_PART_AGREEMENT[1]
Message: Use past participle here: 'added'.
Suggestion: added
...n in education manner, which would have add success in life. While, it cages man...
^^^
Line 7, column 87, Rule ID: A_PLURAL[1]
Message: Don't use indefinite articles with plural words. Did you mean 'a youngster' or simply 'youngsters'?
Suggestion: a youngster; youngsters
...cludes the eye related problem, seen in a youngsters now-a-days commonly. To give an example...
^^^^^^^^^^^^
Line 7, column 405, Rule ID: ENGLISH_WORD_REPEAT_RULE
Message: Possible typo: you repeated a word
Suggestion: the
...so had the same type of complains among the the young generation. Hence, it is conclude...
^^^^^^^
Line 7, column 405, Rule ID: DT_DT[1]
Message: Maybe you need to remove one determiner so that only 'the' or 'the' is left.
Suggestion: the; the
...so had the same type of complains among the the young generation. Hence, it is conclude...
^^^^^^^
Line 9, column 193, Rule ID: THIS_NNS[1]
Message: Did you mean 'these'?
Suggestion: these
... wanted to playing video games and make this habits so pathetic that it covers their...
^^^^
Transition Words or Phrases used:
also, but, first, hence, however, if, really, so, thus, well, while, as to, i feel, i think, as well as, first of all, to sum up
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 13.0 15.1003584229 86% => OK
Auxiliary verbs: 2.0 9.8082437276 20% => OK
Conjunction : 16.0 13.8261648746 116% => OK
Relative clauses : 12.0 11.0286738351 109% => OK
Pronoun: 42.0 43.0788530466 97% => OK
Preposition: 53.0 52.1666666667 102% => OK
Nominalization: 14.0 8.0752688172 173% => OK
Performance on vocabulary words:
No of characters: 2037.0 1977.66487455 103% => OK
No of words: 414.0 407.700716846 102% => OK
Chars per words: 4.92028985507 4.8611393121 101% => OK
Fourth root words length: 4.51076378781 4.48103885553 101% => OK
Word Length SD: 2.72809700051 2.67179642975 102% => OK
Unique words: 246.0 212.727598566 116% => OK
Unique words percentage: 0.594202898551 0.524837075471 113% => OK
syllable_count: 646.2 618.680645161 104% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 10.0 9.59856630824 104% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 2.0 1.86738351254 107% => OK
Preposition: 6.0 4.94265232975 121% => OK
Performance on sentences:
How many sentences: 15.0 20.6003584229 73% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 27.0 20.1344086022 134% => The Avg. Sentence Length is relatively long.
Sentence length SD: 66.9971807035 48.9658058833 137% => OK
Chars per sentence: 135.8 100.406767564 135% => OK
Words per sentence: 27.6 20.6045352989 134% => OK
Discourse Markers: 8.53333333333 5.45110844103 157% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 10.0 5.5376344086 181% => OK
Sentences with positive sentiment : 8.0 11.8709677419 67% => OK
Sentences with negative sentiment : 5.0 3.85842293907 130% => OK
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.128118191882 0.236089414692 54% => OK
Sentence topic coherence: 0.0358633165651 0.076458572812 47% => OK
Sentence topic coherence SD: 0.0376710767894 0.0737576698707 51% => OK
Paragraph topic coherence: 0.0654611372154 0.150856017488 43% => OK
Paragraph topic coherence SD: 0.027801786469 0.0645574589148 43% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 15.5 11.7677419355 132% => OK
flesch_reading_ease: 44.07 58.1214874552 76% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 13.8 10.1575268817 136% => OK
coleman_liau_index: 11.55 10.9000537634 106% => OK
dale_chall_readability_score: 8.98 8.01818996416 112% => OK
difficult_words: 105.0 86.8835125448 121% => OK
linsear_write_formula: 15.0 10.002688172 150% => OK
gunning_fog: 12.8 10.0537634409 127% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Rates: 76.6666666667 out of 100
Scores by essay e-grader: 23.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.