Computer games are very popular for all ages and nationalities. Parents think this has little educational value and it will be harmful for children.
To what extent do you agree or disagree?
Technological advancements have made people’s lives less boring because of digital games. In fact, I believe that e-games contribute to children’s creativity whereas they also harm children in two ways.
Thanks to globalisation, almost all people nowadays have access to computers and are familiar with computer games, which normally require one to think out of box. To put it into other way, electronic games can be played till the final stage with a help of logical thinking. For example, puzzles and GTA versions trigger children’s thinking abilities to level up since they are programmed...
- People have different expectations for jobs Some people prefer to do the same job for the same company whereas others prefer to change jobs frequently Discuss both views and give your own opinion 73
- The leaders of most organizations tend to be older people However some argue that younger people make better bosses To what extent do you agree or disagree 95
- Many people choose to work or live abroad because of the higher standards of living they can find outside their home country Do the advantages outweigh the disadvantages 73
- University students always focus on one specialist subject but some people think universities should encourage their students to study a range of subjects in addition to their own subject To what extent do you agree or disagree 78
- Some think that only those people who have worked for a company for many years should be promoted to a higher position Do you agree 89
Attribute Value Ideal
Final score: 8.0 out of 9
Category: Excellent Excellent
No. of Grammatical Errors: 0 2
No. of Spelling Errors: 0 2
No. of Sentences: 17 15
No. of Words: 302 350
No. of Characters: 1545 1500
No. of Different Words: 197 200
Fourth Root of Number of Words: 4.169 4.7
Average Word Length: 5.116 4.6
Word Length SD: 2.708 2.4
No. of Words greater than 5 chars: 119 100
No. of Words greater than 6 chars: 89 80
No. of Words greater than 7 chars: 61 40
No. of Words greater than 8 chars: 39 20
Use of Passive Voice (%): 0 0
Avg. Sentence Length: 17.765 21.0
Sentence Length SD: 5.956 7.5
Use of Discourse Markers (%): 0.588 0.12
Sentence-Text Coherence: 0.301 0.35
Sentence-Para Coherence: 0.48 0.50
Sentence-Sentence Coherence: 0.043 0.07
Number of Paragraphs: 4 5