Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefit

Essay topics:

Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?

Video games are a great way to pass time and have some quality indoor fun. Conversely, many people believe that playing video games has a bad effect on one’s mind. In my opinion, the adverse effects of playing video games are quite less than the fun they offer.

Firstly, video games nowadays are recognized as an e-sport on an international level. Several organizations organize annual video game events for the players to participate in and offering a career in video gaming just like any other educational field. These players are recognized internationally and are no less than celebrities. In addition to this video games are fun inside activity to get indulged in. For example, when it’s raining outside one could simply play a video game lying on the couch. In conclusion video games provide a lot of fun and even golden opportunities.

Contrary, these games may also have adverse effects on one’s health. Excessive involvement in video games alters your thinking process and also harms you eyesight. Studies have shown that people who play excessive video games show signs of severe mental illnesses. For instance, one may start to believe that whatever is happening in the video game virtually is real as playing video games excessively cuts a person off from the realities of the world. This is a problem is commonly seen in the people who play video games uncontrollably.

Concluding, excess of everything is bad. Overindulging in these types of games can surely affect your health and affect your thinking process. Video games are fun but when played moderately. A limited amount of engagement in these activities is not harmful although one should expect consequences when played in excess.

Votes
Average: 6.1 (1 vote)

Comments

Transition Words or Phrases used:
also, but, conversely, first, firstly, may, so, for example, for instance, in addition, in conclusion, in my opinion

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 13.0 13.1623246493 99% => OK
Auxiliary verbs: 5.0 7.85571142285 64% => OK
Conjunction : 7.0 10.4138276553 67% => OK
Relative clauses : 8.0 7.30460921844 110% => OK
Pronoun: 16.0 24.0651302605 66% => OK
Preposition: 32.0 41.998997996 76% => OK
Nominalization: 4.0 8.3376753507 48% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.

Performance on vocabulary words:
No of characters: 1456.0 1615.20841683 90% => OK
No of words: 281.0 315.596192385 89% => More content wanted.
Chars per words: 5.18149466192 5.12529762239 101% => OK
Fourth root words length: 4.09427095027 4.20363070211 97% => OK
Word Length SD: 2.77174171704 2.80592935109 99% => OK
Unique words: 158.0 176.041082164 90% => More unique words wanted.
Unique words percentage: 0.562277580071 0.561755894193 100% => OK
syllable_count: 466.2 506.74238477 92% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 5.43587174349 55% => OK
Article: 2.0 2.52805611222 79% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 3.0 4.76152304609 63% => OK

Performance on sentences:
How many sentences: 18.0 16.0721442886 112% => OK
Sentence length: 15.0 20.2975951904 74% => The Avg. Sentence Length is relatively short.
Sentence length SD: 35.0650189727 49.4020404114 71% => OK
Chars per sentence: 80.8888888889 106.682146367 76% => OK
Words per sentence: 15.6111111111 20.7667163134 75% => OK
Discourse Markers: 6.44444444444 7.06120827912 91% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 8.0 8.67935871743 92% => OK
Sentences with negative sentiment : 9.0 3.9879759519 226% => Less negative sentences wanted.
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.531807504372 0.244688304435 217% => OK
Sentence topic coherence: 0.201436064253 0.084324248473 239% => Sentence topic similarity is high.
Sentence topic coherence SD: 0.105826833333 0.0667982634062 158% => OK
Paragraph topic coherence: 0.359729780583 0.151304729494 238% => OK
Paragraph topic coherence SD: 0.110951717297 0.056905535591 195% => OK

Essay readability:
automated_readability_index: 10.8 13.0946893788 82% => Automated_readability_index is low.
flesch_reading_ease: 47.79 50.2224549098 95% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 10.3 11.3001002004 91% => OK
coleman_liau_index: 12.47 12.4159519038 100% => OK
dale_chall_readability_score: 8.59 8.58950901804 100% => OK
difficult_words: 75.0 78.4519038076 96% => OK
linsear_write_formula: 9.0 9.78957915832 92% => OK
gunning_fog: 8.0 10.1190380762 79% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?

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Rates: 61.797752809 out of 100
Scores by essay e-grader: 5.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.