Do you agree or disagree with the following statement? Playing games teaches us about life. Use specific reasons and examples to support your answer.

Essay topics:

Do you agree or disagree with the following statement? Playing games teaches us about life. Use specific reasons and examples to support your answer.

In Eminem’s song lyrics, it said that life is not Nintendo game. Because we do not have more than one life. Video games are fun; it includes variety of games such as tactics, math, science, survival, racing and adventure and so on. It may seem like teaching about life or specific skills but in reality, life is not as same as video game. In my personal view, video games totally different from life we live. Therefore, as mentioned in the lyrics, I disagree with the statement that playing games teaches us about life. I have three reasons to support my opinion about why it does not teach about how to live.

First of all, some people say that you only live once; it is true, but in video games it is possible to live hundreds of times. There are always second, third chances to play over and over again. For example, in well-known game of eighty’s named Mortal combat, there are three lives to play. For this reason, when fighting, fatally risk can be done. But in real life, risks should be well determined to take. Hence, it is totally different.

Secondly, nowadays, video games are developing faster that technology. It pixels, movement, sound and images are becoming more like reality. This might lead to notion that games are as same as reality. However, when playing games, we can only understand the principle by our brain but we cannot feel the physical experiences. For instance, when I play racing video game, light crashes do not affect car’s movement but in reality even light collapse, turned off the car.

Last but not least, tactic games improve our brain even though those tactics are almost not possible to implement in reality. In reality, we consider many stuff to implement things, but in games this is limited. To successfully complete the level, in games, tactics are processed like when, how, what. However, in reality tactics should include risk, side effect, feelings, right time or hundreds of concerns.

In conclusion, we can improve our brain ability by playing video games but we cannot learn life-helping lessons from it. Henceforth, whenever I asked by such question, I would say below three statement why I do not think that video games are teaches us about life.

Votes
Average: 7 (1 vote)
Essay Categories

Comments

Grammar and spelling errors:
Line 1, column 71, Rule ID: SENTENCE_FRAGMENT[1]
Message: “Because” at the beginning of a sentence requires a 2nd clause. Maybe a comma, question or exclamation mark is missing, or the sentence is incomplete and should be joined with the following sentence.
...it said that life is not Nintendo game. Because we do not have more than one life. Vide...
^^^^^^^
Line 7, column 151, Rule ID: MANY_NN_U[1]
Message: Possible agreement error. The noun stuff seems to be uncountable; consider using: 'much stuff', 'a good deal of stuff'.
Suggestion: much stuff; a good deal of stuff
...ent in reality. In reality, we consider many stuff to implement things, but in games this ...
^^^^^^^^^^

Transition Words or Phrases used:
but, first, hence, however, if, may, second, secondly, so, therefore, third, well, for example, for instance, in conclusion, such as, first of all, it is true

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 17.0 15.1003584229 113% => OK
Auxiliary verbs: 10.0 9.8082437276 102% => OK
Conjunction : 14.0 13.8261648746 101% => OK
Relative clauses : 10.0 11.0286738351 91% => OK
Pronoun: 40.0 43.0788530466 93% => OK
Preposition: 48.0 52.1666666667 92% => OK
Nominalization: 7.0 8.0752688172 87% => OK

Performance on vocabulary words:
No of characters: 1846.0 1977.66487455 93% => OK
No of words: 380.0 407.700716846 93% => More content wanted.
Chars per words: 4.85789473684 4.8611393121 100% => OK
Fourth root words length: 4.41515443553 4.48103885553 99% => OK
Word Length SD: 2.44113382448 2.67179642975 91% => OK
Unique words: 204.0 212.727598566 96% => OK
Unique words percentage: 0.536842105263 0.524837075471 102% => OK
syllable_count: 579.6 618.680645161 94% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 13.0 9.59856630824 135% => OK
Article: 0.0 3.08781362007 0% => OK
Subordination: 6.0 3.51792114695 171% => OK
Conjunction: 3.0 1.86738351254 161% => OK
Preposition: 8.0 4.94265232975 162% => OK

Performance on sentences:
How many sentences: 24.0 20.6003584229 117% => OK
Sentence length: 15.0 20.1344086022 74% => The Avg. Sentence Length is relatively short.
Sentence length SD: 31.5809970552 48.9658058833 64% => OK
Chars per sentence: 76.9166666667 100.406767564 77% => OK
Words per sentence: 15.8333333333 20.6045352989 77% => OK
Discourse Markers: 6.58333333333 5.45110844103 121% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 2.0 5.5376344086 36% => OK
Sentences with positive sentiment : 11.0 11.8709677419 93% => OK
Sentences with negative sentiment : 5.0 3.85842293907 130% => OK
Sentences with neutral sentiment: 8.0 4.88709677419 164% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.277940853607 0.236089414692 118% => OK
Sentence topic coherence: 0.0799902365535 0.076458572812 105% => OK
Sentence topic coherence SD: 0.092582443686 0.0737576698707 126% => OK
Paragraph topic coherence: 0.152695223275 0.150856017488 101% => OK
Paragraph topic coherence SD: 0.113458579901 0.0645574589148 176% => OK

Essay readability:
automated_readability_index: 9.4 11.7677419355 80% => Automated_readability_index is low.
flesch_reading_ease: 64.71 58.1214874552 111% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 8.0 10.1575268817 79% => OK
coleman_liau_index: 10.61 10.9000537634 97% => OK
dale_chall_readability_score: 7.87 8.01818996416 98% => OK
difficult_words: 84.0 86.8835125448 97% => OK
linsear_write_formula: 6.0 10.002688172 60% => Linsear_write_formula is low.
gunning_fog: 8.0 10.0537634409 80% => OK
text_standard: 8.0 10.247311828 78% => OK
What are above readability scores?

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Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.