Do you agree or disagree with the following statement? Playing games teaches us about life. Use specific reasons and examples to support your answer.

Essay topics:

Do you agree or disagree with the following statement? Playing games teaches us about life. Use specific reasons and examples to support your answer.

Personally,I agree with the statement; I think games is an important role in our lives, and it has many advantages that we can use of it in our lifes.When we were a kid, the thing that we always wanted it, and we prefered to spend all of our time on, were, game. definitely we can`t find a thing that has impact more than the games on children. The following paragraphs will explain my some reasons for this opinion.

First point that I would like to make is that, games gives us the opportunity to simulation future life when we are kids. For instance, when I was a child, I were playing a game with other kids that, each of us had independent character in that game,let me illustrate it in another ways.For example my role were Dad, my behavior should have been like a dad,I should went to work,I should teached or advised my children . It shows that, we had a view earlier that we will become a dad,however it was not more than a playlet or unreal situation.Other piont that I would like to make is that, most of the games has wins and loses .As all of us know that, humans always want be a winner,but with the games we can understand that life not always be that thing we want and we can`t always be a winner. In addition, we learned that, we should attempt, we should try hard to become a winner, and nothing is free. Moreover, we can use game to improve our bodies,minds,ability of learned nad many etc. For example, the school where I have been a student in,had teachers that tried to teaching lessons with games, because when you are play a game you don`t think to anything and just focus on game, so you absolutely learn that thing,and we always waited for those classes.we always were happy and had good and fun time and never those classes become boring for us.

Overall, i`m sure it is clear from these analysis, that games is one of the most necessary things in our lives.

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Average: 6 (1 vote)
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Grammar and spelling errors:
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Personally,I agree with the statement; I think games...
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...s an important role in our lives, and it has many advantages that we can use of i...
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Suggestion: When
...ages that we can use of it in our lifes.When we were a kid, the thing that we always...
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Line 5, column 265, Rule ID: UPPERCASE_SENTENCE_START
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Suggestion: Definitely
...o spend all of our time on, were, game. definitely we can't find a thing that has imp...
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...s had independent character in that game,let me illustrate it in another ways.For ex...
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...me,let me illustrate it in another ways.For example my role were Dad, my behavior ...
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Line 7, column 329, Rule ID: WHITESPACE_RULE
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...or example my role were Dad, my behavior should have been like a dad,I should w...
^^
Line 7, column 347, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
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... were Dad, my behavior should have been like a dad,I should went to work,I shou...
^^
Line 7, column 359, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , I
...y behavior should have been like a dad,I should went to work,I should teached o...
^^
Line 7, column 368, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
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...r should have been like a dad,I should went to work,I should teached or advised...
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Line 7, column 382, Rule ID: COMMA_PARENTHESIS_WHITESPACE
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Suggestion: , I
... been like a dad,I should went to work,I should teached or advised my children ....
^^
Line 7, column 422, Rule ID: COMMA_PARENTHESIS_WHITESPACE
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...,I should teached or advised my children . It shows that, we had a view earlier th...
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Suggestion: , however
...a view earlier that we will become a dad,however it was not more than a playlet or unrea...
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Suggestion: Other
...more than a playlet or unreal situation.Other piont that I would like to make is that...
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Line 7, column 630, Rule ID: COMMA_PARENTHESIS_WHITESPACE
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...at, most of the games has wins and loses .As all of us know that, humans always wa...
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..., most of the games has wins and loses .As all of us know that, humans always want...
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...now that, humans always want be a winner,but with the games we can understand that l...
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Suggestion: , minds
...r, we can use game to improve our bodies,minds,ability of learned nad many etc. For ex...
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Line 7, column 1055, Rule ID: COMMA_PARENTHESIS_WHITESPACE
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...he school where I have been a student in,had teachers that tried to teaching lessons...
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Suggestion: , and
...game, so you absolutely learn that thing,and we always waited for those classes.we a...
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Line 7, column 1279, Rule ID: ADVERB_WORD_ORDER[5]
Message: The adverb 'always' is usually put after the verb 'were'.
Suggestion: were always
...d we always waited for those classes.we always were happy and had good and fun time and nev...
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Message: Did you mean 'this analysis' or 'these analyses'?
Suggestion: this analysis; these analyses
...Overall, i'm sure it is clear from these analysis, that games is one of the most necessar...
^^^^^^^^^^^^^^

Transition Words or Phrases used:
but, first, however, if, moreover, so, for example, for instance, i think, in addition

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 19.0 15.1003584229 126% => OK
Auxiliary verbs: 14.0 9.8082437276 143% => OK
Conjunction : 13.0 13.8261648746 94% => OK
Relative clauses : 23.0 11.0286738351 209% => Less relative clauses wanted (maybe 'which' is over used).
Pronoun: 72.0 43.0788530466 167% => Less pronouns wanted
Preposition: 34.0 52.1666666667 65% => OK
Nominalization: 5.0 8.0752688172 62% => OK

Performance on vocabulary words:
No of characters: 1565.0 1977.66487455 79% => OK
No of words: 350.0 407.700716846 86% => More content wanted.
Chars per words: 4.47142857143 4.8611393121 92% => OK
Fourth root words length: 4.32530772707 4.48103885553 97% => OK
Word Length SD: 2.57300764499 2.67179642975 96% => OK
Unique words: 181.0 212.727598566 85% => More unique words wanted.
Unique words percentage: 0.517142857143 0.524837075471 99% => OK
syllable_count: 493.2 618.680645161 80% => OK
avg_syllables_per_word: 1.4 1.51630824373 92% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 14.0 9.59856630824 146% => OK
Article: 3.0 3.08781362007 97% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 5.0 1.86738351254 268% => Less conjunction wanted as sentence beginning.
Preposition: 1.0 4.94265232975 20% => More preposition wanted as sentence beginning.

Performance on sentences:
How many sentences: 10.0 20.6003584229 49% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 35.0 20.1344086022 174% => The Avg. Sentence Length is relatively long.
Sentence length SD: 117.2406073 48.9658058833 239% => The lengths of sentences changed so frequently.
Chars per sentence: 156.5 100.406767564 156% => OK
Words per sentence: 35.0 20.6045352989 170% => OK
Discourse Markers: 8.6 5.45110844103 158% => OK
Paragraphs: 3.0 4.53405017921 66% => More paragraphs wanted.
Language errors: 22.0 5.5376344086 397% => Less language errors wanted.
Sentences with positive sentiment : 9.0 11.8709677419 76% => OK
Sentences with negative sentiment : 0.0 3.85842293907 0% => More negative sentences wanted.
Sentences with neutral sentiment: 1.0 4.88709677419 20% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.165369520457 0.236089414692 70% => OK
Sentence topic coherence: 0.071008592255 0.076458572812 93% => OK
Sentence topic coherence SD: 0.038961350938 0.0737576698707 53% => OK
Paragraph topic coherence: 0.0990883397104 0.150856017488 66% => OK
Paragraph topic coherence SD: 0.0492336933499 0.0645574589148 76% => OK

Essay readability:
automated_readability_index: 17.1 11.7677419355 145% => OK
flesch_reading_ease: 52.87 58.1214874552 91% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 14.6 10.1575268817 144% => OK
coleman_liau_index: 9.24 10.9000537634 85% => OK
dale_chall_readability_score: 8.35 8.01818996416 104% => OK
difficult_words: 66.0 86.8835125448 76% => More difficult words wanted.
linsear_write_formula: 14.0 10.002688172 140% => OK
gunning_fog: 16.0 10.0537634409 159% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?

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Minimum four paragraphs wanted.

Rates: 60.0 out of 100
Scores by essay e-grader: 18.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.